[Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=8122 >
1) start server with savegame
2) connect client
3) start game
4) quit client
5) restart and reconnect client
6) core dump
The backtrace isn't very helpful:
#0 0x080b0719 in dio_put_effect_defn (dout=0xbfff8d20, defn=0xbfffffdc)
at dataio.c:816
816 dio_put_uint8(dout, defn->aff_unit);
#0 0x080b0719 in dio_put_effect_defn (dout=0xbfff8d20, defn=0xbfffffdc)
at dataio.c:816
#1 0x080ed2b6 in send_packet_ruleset_game_100 (pc=0xfb59, packet=0xbfff9da0)
at packets_gen.c:20510
#2 0x7320f800 in ?? ()
Cannot access memory at address 0x60000
(gdb) p defn
$1 = (const struct effect_defn *) 0xbfffffdc
(gdb) p *defn
Cannot access memory at address 0xbfffffdc
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect,
Raimar Falke <=
|
|