Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2004:
[Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect
Home

[Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Tue, 16 Mar 2004 11:12:32 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8122 >


1) start server with savegame
2) connect client
3) start game
4) quit client
5) restart and reconnect client
6) core dump

The backtrace isn't very helpful:

#0  0x080b0719 in dio_put_effect_defn (dout=0xbfff8d20, defn=0xbfffffdc)
    at dataio.c:816
816       dio_put_uint8(dout, defn->aff_unit);
#0  0x080b0719 in dio_put_effect_defn (dout=0xbfff8d20, defn=0xbfffffdc)
    at dataio.c:816
#1  0x080ed2b6 in send_packet_ruleset_game_100 (pc=0xfb59, packet=0xbfff9da0)
    at packets_gen.c:20510
#2  0x7320f800 in ?? ()
Cannot access memory at address 0x60000
(gdb) p defn
$1 = (const struct effect_defn *) 0xbfffffdc
(gdb) p *defn
Cannot access memory at address 0xbfffffdc

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Are you saying that you actually used the Classpath Java AWT classes in 
  addition to the GTK peers and got them to display something?
  Wow.  That's way better than I did and I wrote the code!"
    -- Aaron M. Renn in the classpath mailing list




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect, Raimar Falke <=