[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8073 >
James Canete wrote:
> After a little research, I find that mingw has no support for
> gettimeofday(), which is required for millisecond resolution for freeciv
> timers.
Ouch. If you can figure out what replacement functions to use instead
(there must be one!) we can add an appropriate configure check and
change timer.c.
jason
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth,
Jason Short <=
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Jason Short, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Jason Short, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Jason Short, 2004/03/15
- [Freeciv-Dev] (PR#8073) win32: unit moves aren't smooth, James Canete, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Jason Short, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, rwetmore@xxxxxxxxxxxx, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Jason Short, 2004/03/15
- [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth, Vasco Alexandre da Silva Costa, 2004/03/16
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