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[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
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[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
From: "rwetmore@xxxxxxxxxxxx" <rwetmore@xxxxxxxxxxxx>
Date: Mon, 15 Mar 2004 16:07:37 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8073 >

There is a build option to add the replacement parts for at least some
environment subset, I think.

Cheers,
RossW
=====

Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8073 >
> 
> James Canete wrote:
> 
> 
>>After a little research, I find that mingw has no support for
>>gettimeofday(), which is required for millisecond resolution for freeciv
>>timers.
> 
> 
> Ouch.  If you can figure out what replacement functions to use instead 
> (there must be one!) we can add an appropriate configure check and 
> change timer.c.
> 
> jason




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