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[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
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[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran

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Subject: [Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Tue, 16 Mar 2004 10:07:52 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8109 >

On Tue, Mar 16, 2004 at 09:42:19AM -0800, Vasco Alexandre da Silva Costa wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8109 >
> 
> On Tue, 16 Mar 2004, Per I. Mathisen wrote:
> 
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=8109 >
> >
> > On Tue, 16 Mar 2004, Christian Knoke wrote:
> > > Game: Your attacking Cruise Missile succeeded against Mária 
> > > Terézia's Mech. Inf.
> > > outside of Szatmárnémeti and became more experienced!
> >
> > Haha. Good one!
> >
> > Should we add the no veteran flag to such units, or make the missile flag
> > disable the above message? (In the latter case, the missile can still
> > become veteran by defending itself from attack.)
> 
> Add a no veteran flag. Missiles can't learn how to fight better (yet).

Yes, but they can be build in a city with an airport and so to say born
veteran.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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