[Freeciv-Dev] Re: Extended connect dialog (PR#977)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=977 >
Daniel L Speyer wrote:
> Thirdly, it means that if a client connects to a server started by the
> same user on the same machine at an earlier time, that client gets
> hack. This is, IMHO, how it should be.
True. I guess even if the player does the traditional ./civ & ./ser he
probably wants to get HACK access.
What will happen if the player starts two clients on the same machine?
I often do ./civ & ./civ & ./ser, connecting with both clients to the
same server. Will authentication work with multiple connected clients,
or multiple running servers?
jason
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 2004/03/14
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/03/16
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/03/16
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Daniel L Speyer, 2004/03/16
- [Freeciv-Dev] Re: Extended connect dialog (PR#977),
Jason Short <=
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 2004/03/17
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Daniel L Speyer, 2004/03/23
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