freeciv-dev June 1999
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- June 06, 1999
- Re: [Freeciv-Dev] [patch] divorce government == tech, Daniel Sjolie, 22:03
- Re: [Freeciv-Dev] capability and ruleset., David Pfitzner, 21:56
- Re: [Freeciv-Dev] [patch] divorce government == tech, David Pfitzner, 21:30
- Re: [Freeciv-Dev] cranky mode mail, David Pfitzner, 21:13
- Re: [Freeciv-Dev] war heads, Matt Busigin, 19:38
- Re: [Freeciv-Dev] capability and ruleset., Bobby D. Bryant, 18:49
- [Freeciv-Dev] [Patch] governments.ruleset, Sune Kirkeby, 15:33
- Re: [Freeciv-Dev] New Freeciv Release of WIN95/98/NT Installation, Martin Willemoes Hansen, 14:24
- [Freeciv-Dev] capability and ruleset., Nicolas Brunel, 11:48
- Re: [Freeciv-Dev] cranky mode mail, Daniel Sjolie, 10:40
- Re: [Freeciv-Dev] war heads, Manuel Gutierrez Algaba, 10:17
- Re: [Freeciv-Dev] cranky mode mail, Manuel Gutierrez Algaba, 10:13
- Re: [Freeciv-Dev] Re : [Freeciv] Turn_done, Manuel Gutierrez Algaba, 10:12
- [Freeciv-Dev] Help ignores rulesets (PR#19), bdbryant, 09:10
- [Freeciv-Dev] New Freeciv Release of WIN95/98/NT Installation, Todd Goodman, 08:37
- [Freeciv-Dev] [patch] divorce government == tech, Sune Kirkeby, 06:13
- [freeciv-dev] Jitterbug vs. Listar ?, Bobby D. Bryant, 02:54
- [Freeciv-Dev] Delay opening GTK city display. (PR#18), bdbryant, 02:39
June 05, 1999
- [Freeciv-Dev] Server crash during treaty (PR#17), chipr, 15:35
- Re: [Freeciv-Dev] Code testing, Martin Willemoes Hansen, 14:23
- re: [Freeciv-Dev] Windows 95, Heather Jones, 12:47
- Re: [Freeciv-Dev] Code testing, Nicolas Brunel, 11:34
- Re: [Freeciv-Dev] i18n, Nicolas Brunel, 11:14
- [Freeciv-Dev] [2 x Patch] struct government and upkeep, Sune Kirkeby, 05:33
- [Freeciv-Dev] [Patch] struct government, Sune Kirkeby, 02:23
June 04, 1999
- Re: [Freeciv-Dev] Client does not warn of productivity lost in change (PR#16), dwp, 22:24
- Re: [Freeciv-Dev] AI goes on hunger strike (PR#15), dwp, 22:18
- Re: [Freeciv-Dev] ppc download is 1.7 not 1.8 (PR#13), mwh, 16:36
- Re: [Freeciv-Dev] ppc download is 1.7 not 1.8 (PR#13), Martin Willemoes Hansen, 16:36
- [Freeciv-Dev] manual contributers, Martin Willemoes Hansen, 16:33
- [Freeciv-Dev] Client does not warn of productivity lost in change (PR#16), Kevin . Turner, 15:20
- [Freeciv-Dev] AI goes on hunger strike (PR#15), Kevin . Turner, 15:13
- [Freeciv-Dev] server truncates display of hostname (PR#14), Kevin . Turner, 15:11
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), Peter Schaefer, 10:24
- Re: [Freeciv-Dev] Coding styles (not cranky mode), Peter Schaefer, 09:08
- Re: [Freeciv-Dev] assert failed with the GTK client. (PR#12), Vasco Alexandre Da Silva Costa, 07:14
- Re: [Freeciv-Dev] assert failed with the GTK client. (PR#12), vasc, 07:14
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, David Pfitzner, 01:51
- Re: [Freeciv-Dev] can't load saved game; was: Bug in Freeciv-1.8.0, David Pfitzner, 01:48
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Sune Kirkeby, 01:39
- [Freeciv-Dev] ppc download is 1.7 not 1.8 (PR#13), patrik, 01:32
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Sune Kirkeby, 01:22
- [Freeciv-Dev] Bug in Freeciv-1.8.0, Tatarskih Denis, 00:49
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Mark Nettle, 00:08
June 03, 1999
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, David Pfitzner, 23:01
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Bobby D. Bryant, 22:26
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Bobby D. Bryant, 22:04
- Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, David Pfitzner, 21:11
- Re: [Freeciv-Dev] Code testing, David Pfitzner, 20:59
- Re: [Freeciv-Dev] Code testing, Greg Wooledge, 19:57
- [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Sune Kirkeby, 19:13
- Re: [Freeciv-Dev] Code testing, Mark Nettle, 19:12
- [Freeciv-Dev] Code testing, Sune Kirkeby, 18:26
- Re: [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Martin Willemoes Hansen, 15:48
- [Freeciv-Dev] i18n, Martin Willemoes Hansen, 15:04
- Re: [Freeciv-Dev] Windows 95, Martin Willemoes Hansen, 15:04
- Re: [Freeciv-Dev] war heads, Martin Willemoes Hansen, 14:58
- Re: [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Martin Willemoes Hansen, 13:54
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), Reinier Post, 13:09
- Re: [Freeciv-Dev] Unit Abilities (Upkeep, Flags), Jules Bean, 12:58
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), beraud, 11:52
- [Freeciv-Dev] Keyboard keys + usleep, Nicolas Brunel, 08:00
- [Freeciv-Dev] assert failed with the GTK client. (PR#12), brunel, 07:49
- Re: [Freeciv-Dev] Coding styles (not cranky mode), Jules Bean, 06:12
June 02, 1999
- Re: [Freeciv-Dev] Coding styles (not cranky mode), David Pfitzner, 21:02
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), David Pfitzner, 20:47
- Re: [Freeciv-Dev] indentation style, David Pfitzner, 20:41
- Re: [Freeciv-Dev] bug system info, David Pfitzner, 20:33
- Re: [Freeciv-Dev] Coding styles (not cranky mode), Mitch Davis, 20:18
- Re: [Freeciv-Dev] Coding styles (not cranky mode), Mark Nettle, 20:07
- Re: [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Greg Wooledge, 18:02
- Re: [Freeciv-Dev] Unit Abilities (Upkeep, Flags), Greg Wooledge, 18:02
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), stuckey, 15:52
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), Tony Stuckey, 15:52
- Re: [Freeciv-Dev] Coding styles (not cranky mode), Jules Bean, 13:15
- [Freeciv-Dev] Coding styles (not cranky mode), Daniel Sjolie, 11:31
- Re: [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Daniel Sjolie, 11:14
- Re: [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Claus Leth Gregersen, 10:48
- Re: [Freeciv-Dev] bug system info (PR#11), Reinier Post, 08:38
- Re: [Freeciv-dev] Native Win32 port of Freeciv (My cranky mail), Daniel Sjolie, 07:06
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), Nicolas Brunel, 03:04
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), brunel, 03:04
- Re: [Freeciv-Dev] the server, Nicolas Brunel, 02:50
- Re : [Freeciv-Dev] easy AI is too hard (PR#11), Alexandre BERAUD, 02:43
- Re: [Freeciv-dev] Native Win32 port of Freeciv (My cranky mail), Alexandre BERAUD, 02:35
- Re: [Freeciv-Dev] easy AI is too hard (PR#11), rizos, 02:26
- Re: [Freeciv-Dev] cranky mode mail, Daniel Sjolie, 00:50
- [Freeciv-Dev] Unit Abilities (Upkeep, Flags), Mark Nettle, 00:43
June 01, 1999
- Re: [Freeciv-Dev] bug system info (PR#11), David Pfitzner, 22:51
- [Freeciv-Dev] bug system info (PR#11), David Pfitzner, 21:55
- [Freeciv-Dev] bug system info (PR#11), dwp, 21:55
- [Freeciv-Dev] easy AI is too hard (PR#11), dwp, 21:27
- [Freeciv-Dev] RE: [Freeciv] Native Win32 port of Freeciv, Todd Goodman, 21:09
- Re: [Freeciv-Dev] patch: provide snprintf, David Pfitzner, 20:48
- Re: [Freeciv-Dev] patch: provide snprintf, David Pfitzner, 20:30
- Re: [Freeciv-Dev] cranky mode mail, David Pfitzner, 20:24
- RE: [Freeciv-Dev] Windows 95, Todd Goodman, 19:45
- Re: [Freeciv-Dev] war heads, Greg Wooledge, 18:43
- [Freeciv-Dev] the server, Trev & Dolf Oberholster, 17:46
- Re: [Freeciv-Dev], Reinier Post, 17:31
- [Freeciv-Dev] Re: [Freeciv] Native Win32 port of Freeciv (My cranky mail), Daniel Sjolie, 15:49
- Re: [Freeciv-Dev] an interface, Martin Willemoes Hansen, 15:12
- [Freeciv-Dev] help, Trev & Dolf Oberholster, 15:09
- [Freeciv-Dev], Richter, Marc A., 12:06
- [Freeciv-Dev] test message (PR#10), brunel, 11:22
- Re: [Freeciv-Dev] Freeciv suggestions, Tony Stuckey, 10:44
- Re: [Freeciv-Dev] fuel tankers, Nicolas Brunel, 10:00
- Re: [Freeciv-Dev] fuel tankers, Alexandre BERAUD, 08:34
- Re: [freeciv-dev] metaserver timestamps, Peter Dam Mains, 07:10
- [Freeciv-Dev] Re: freeciv not so much war, Alexandre BERAUD, 07:02
- [Freeciv-Dev] Re: fuel tankers, Alexandre BERAUD, 07:01
- Re: [Freeciv-Dev] fuel tankers, Peter Schaefer, 06:22
- [Freeciv-Dev] fuel tankers, Trev & Dolf Oberholster, 05:40
- [Freeciv-Dev] freeciv not so much war, Trev & Dolf Oberholster, 05:33
- Re: [Freeciv-Dev] More flexibilty - was Fantasy Modpack, Daniel Sjolie, 04:03
- Re: [Freeciv-Dev] Re: [Freeciv] Turn_done, Daniel Sjolie, 03:48
- Re: [Freeciv-Dev] war heads, Mitch Davis, 00:09
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