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[Freeciv-Dev] capability and ruleset.
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[Freeciv-Dev] capability and ruleset.

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] capability and ruleset.
From: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>
Date: Sun, 6 Jun 1999 17:53:12 +0000 (GMT)
Reply-to: Nicolas Brunel <brunel@xxxxxxxxxxxxxxxxxxxx>

> > I think so, how about "+unit_upkeep"?

Hello,

    there is a very active developpment around modpacks these days ! :)
It looks like with Sune patches ruleset will have to be changed.
As it takes a long time for freeciv to spread all over the world, the best
is to keep version compatible for as long as possible.

   The idea is to count the number of new fields which have been modified.
If there is none, the server will display the capability string with
unit_upkeep and only send the info the client can accept. If there is
more than zero, the server will display the capability string +unit_keep
 and won't accept any client with the 'old' ruleset. There is also
a capacity string in the ruleset. Maybe it's time to use it.

Best regards,



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