Re: [Freeciv-Dev] capability and ruleset.
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> I, and presumably the other guys requesting these changes, would be happy to
> upgrade my modpack to incorporate these new features sometime this summer,
> but if we postpone things for a year or so I may be off doing other things,
> and the design wouldn't be fresh on my mind even if I were free to do a major
> revision then. Better to make the ruleset changes now than later.
Hello,
I agree to what you have said. But, I was wondering if there is a way
to keep version compatible between change of rulesets. As it will
probably be 1.8.1 and 1.8.2 will be incompatible. But, with a default
modpack , they will follow the same rules. When a saved game is load,
absent field are set to a default value and unknown field are ignored.
This system is backward and forward compatible. Saved game from 1.8.0 can
be load with a 1.7.2 version. I'd like a similar system to be available
for ruleset.
Best regards,
Re: [Freeciv-Dev] [2 x Patch] struct government + unit upkeep, Bobby D. Bryant, 1999/06/03
|
|