Complete.Org: Mailing Lists: Archives: freeciv-dev: June 1999:
Re: [Freeciv-Dev] AI goes on hunger strike (PR#15)
Home

Re: [Freeciv-Dev] AI goes on hunger strike (PR#15)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Freeciv-Dev] AI goes on hunger strike (PR#15)
From: dwp@xxxxxxxxxxxxxx
Date: Fri, 4 Jun 1999 20:18:31 -0700 (PDT)

Kevin.Turner@xxxxxxxxxxx wrote:

> I encountered a situation in which the AI had cities too densly 
> packed to simultaneously feed all of its citizens and keep them 
> from discontent.  It chose to keep the citizens in discontent...  
> I wonder if it wouldn't have been better to make them happy 
> (and productive) and let the city size shrink a little.

Agreed.  

In a related problem, the AI will turn irrigated grasslands/plains 
into forests even if a city using those squares is already starving.

-- David


[Prev in Thread] Current Thread [Next in Thread]