freeciv-ai September 2004
[Thread Index][Top] [All Lists]
[Prev Page] |
Last Modified: Thu Sep 30 02:05:55 2004
Messages in reverse chronological order |
[Next Page] |
September 29, 2004
September 28, 2004
September 27, 2004
September 26, 2004
September 25, 2004
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10301) cachemap is way too big, Jason Short, 20:11
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10301) cachemap is way too big, Jason Short, 19:51
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10216) AI Builds Too Many Transports, Benedict Adamson, 13:14
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10216) AI Builds Too Many Transports, Benedict Adamson, 13:14
- [freeciv-ai] (PR#10216) AI Builds Too Many Transports, Guest, 12:54
- [freeciv-ai] (PR#10324) Look what Jonathen Trelawny is doing with his destroyers near Tregony, Mateusz Stefek, 09:38
- [freeciv-ai] (PR#10321) Replace slow city_range_iterate, Mateusz Stefek, 06:35
- [freeciv-ai] (PR#10255) AI sells it's palace and doesn't buy it back., Mateusz Stefek, 02:54
September 24, 2004
- [freeciv-ai] Small fixes for aicity.c, Per Inge Mathisen, 16:37
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10084) city advisor for human players isn't good, Per I. Mathisen, 16:36
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 14:12
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Per I. Mathisen, 13:19
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 12:23
- [freeciv-ai] (PR#9063) Bug: AI can't handle notradesize/fulltradesize, Mateusz Stefek, 05:18
- [freeciv-ai] (PR#9063) Bug: AI can't handle notradesize/fulltradesize, Mateusz Stefek, 05:16
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Benoit Hudson, 03:46
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Per I. Mathisen, 02:29
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Benoit Hudson, 01:50
September 23, 2004
September 22, 2004
September 21, 2004
September 20, 2004
- [freeciv-ai] (PR#9802) generic_city_refresh speedup via caching, Jason Short, 19:39
- [freeciv-ai] (PR#10205) AI: AI does not partake in spacerace, Mateusz Stefek, 17:47
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 17:14
- [freeciv-ai] (PR#10183) Moving loop in AI explorer code, Mateusz Stefek, 07:12
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10183) Moving loop, Oursinou Desman, 06:40
September 19, 2004
September 17, 2004
September 16, 2004
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Vasco Alexandre da Silva Costa, 12:13
- [freeciv-ai] Re: [Freeciv-Dev] Re: (PR#10072) Allied AI unit controlling my vessel, jorneg@xxxxxxxxxxx, 11:56
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Benoit Hudson, 10:16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Mateusz Stefek, 09:10
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 08:57
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 08:25
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 07:30
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 06:31
- [freeciv-ai] (PR#10146) new handicap: H_DIPLOMACY, Mateusz Stefek, 06:18
- [freeciv-ai] (PR#10145) Inefficiency in adjust_building_want_by_effects, Mateusz Stefek, 04:07
September 15, 2004
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Vasco Alexandre da Silva Costa, 19:51
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Marko Lindqvist, 13:10
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 12:06
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 12:05
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 11:56
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 11:53
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 11:51
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Marko Lindqvist, 11:28
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 10:17
- [freeciv-ai] better massage worker/engineer want, Per Inge Mathisen, 04:59
- [freeciv-ai] Reset recalc count on /debug city, Per Inge Mathisen, 04:22
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 03:23
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 02:16
September 14, 2004
September 13, 2004
- [freeciv-ai] (PR#10061) assertion "punit->transported_by > 0" failed, Jason Short, 19:05
- [freeciv-ai] Re: (PR#10078) AIs often agress on cease fire just for one turn, Jason Short, 13:10
- [freeciv-ai] patch to make the AI be more defensive, Jordi Negrevernis i Font, 11:59
- [freeciv-ai] Re: (PR#10078) AIs often agress on cease fire just for one turn, Benoit Hudson, 11:40
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 10:56
- [freeciv-ai] Re: (PR#10078) AIs often agress on cease fire just for one turn, Jason Short, 10:43
- [freeciv-ai] (PR#10083), Mateusz Stefek, 10:41
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 10:30
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 04:42
- [freeciv-ai] Re: (PR#10078) AIs often agress on cease fire just for one turn, Per I. Mathisen, 04:15
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 02:58
- [freeciv-ai] (PR#10078) AIs often agress on cease fire just for one turn, Mateusz Stefek, 02:39
September 12, 2004
September 09, 2004
September 05, 2004
September 04, 2004
September 03, 2004
- [freeciv-ai] Re: (PR#9884) AI never breaks alliance, Per I. Mathisen, 12:59
- [freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9887) AI defense code, Gregory Berkolaiko, 12:21
- [freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9887) AI defense code, Gregory Berkolaiko, 12:17
- [freeciv-ai] Re: (PR#9884) AI never breaks alliance, Jason Short, 11:14
- [freeciv-ai] Re: (PR#9917) AI never agrees on cease fire, Benoit Hudson, 11:02
- [freeciv-ai] (PR#9917) AI never agrees on cease fire, Mateusz Stefek, 10:39
- [freeciv-ai] (PR#9920) Wrong use of pplayers_non_attack in ai_diplomacy_calculate, Mateusz Stefek, 10:28
- [freeciv-ai] Re: (PR#9917) AI never agrees on cease fire, Benoit Hudson, 10:16
- [freeciv-ai] (PR#9884) AI never breaks alliance, Mateusz Stefek, 10:13
- [freeciv-ai] Re: (PR#9917) AI never agrees on cease fire, Per I. Mathisen, 09:10
- [freeciv-ai] (PR#9917) AI never agrees on cease fire, Mateusz Stefek, 06:56
September 02, 2004
September 01, 2004
[Prev Period] |
[Next Period] |
Mail converted by MHonArc
|