[freeciv-ai] Re: (PR#10110) AI underestimates Temples
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[freeciv-ai] Re: (PR#10110) AI underestimates Temples |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Thu, 16 Sep 2004 07:10:01 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >
Dnia 2004-09-16 15:56:48, Per I. Mathisen napisał(a):
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >
>
> On Thu, 16 Sep 2004, Mateusz Stefek wrote:
> > Hmm, it doesn't work (I was testing it on a very advanced game)
> > Here's my patch. I think now AI plays much better.
> > Main problem is that values measured in percentages are treated in
> the
> > same way as those mesured in pieces.
>
> But are EFT_*_DEFEND measured in percentages? Your patch seems to
> assume
> so. IIRC this is not the case.
from default/buildings.ruleset:
[building_coastal_defense]
name = _("Coastal Defense")
tech_req = "Metallurgy"
bldg_req = "None"
graphic = "b.coastal_defense"
graphic_alt = "-"
terr_gate = "Ocean"
;spec_gate =
equiv_range = "City"
;equiv_dupl =
;equiv_repl =
obsolete_by = "None"
is_wonder = 0
build_cost = 60
upkeep = 1
sabotage = 100
effect =
{ "name", "value"
"Sea_Defend", 100
}
sound = "b_coastal_defense"
sound_alt = "b_generic"
helptext = _("\
Increases the defence strength of units within a city by a factor\
of 2 when defending against bombardments from enemy ships.\
")
So what can this "100" mean?
--
mateusz
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- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, (continued)
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Marko Lindqvist, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Vasco Alexandre da Silva Costa, 2004/09/15
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 2004/09/16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/16
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 2004/09/16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples,
Mateusz Stefek <=
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Benoit Hudson, 2004/09/16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Vasco Alexandre da Silva Costa, 2004/09/16
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