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[freeciv-ai] Re: (PR#10110) AI underestimates Temples
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[freeciv-ai] Re: (PR#10110) AI underestimates Temples

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To: mstefek@xxxxxxxxx
Subject: [freeciv-ai] Re: (PR#10110) AI underestimates Temples
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Wed, 15 Sep 2004 11:10:23 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >

Jason Short wrote:
>>>At its core granary just increases food output.  It allows 50% of food 
>>>to be saved when certain things happen.  Thus it basically grants extra 
>>>food at an ammortized rate of food_surplus/2.
>>
>>  Why division by 2? Food_surplus gives only 50% of total food - just 
>>like granary.
> 
> Huh?  food_surplus gives the excess food per turn.

  Oh, I forgot that someone is actually consuming some food - with 
'total food' I meant all the food that gets into storage. Of food inside 
full foodbox, 50% is from granary effect and another 50% is sum of 
food_surpluses since city last grew.


  - Caz




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