[freeciv-ai] Re: (PR#10110) AI underestimates Temples
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >
Jason Short wrote:
> At its core granary just increases food output. It allows 50% of food
> to be saved when certain things happen. Thus it basically grants extra
> food at an ammortized rate of food_surplus/2.
Why division by 2? Food_surplus gives only 50% of total food - just
like granary.
Also, when food_surplus < 0, granary has positive impact, not negative
- but which kind of math we should use there (without granary city may
shrinks every turn once food_storage <= 0, with granary only once every
foodbox/2/-food_surplus turns)
- Caz
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/14
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/15
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples,
Marko Lindqvist <=
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Jason Short, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Marko Lindqvist, 2004/09/15
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Vasco Alexandre da Silva Costa, 2004/09/15
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 2004/09/16
- [freeciv-ai] Re: (PR#10110) AI underestimates Temples, Per I. Mathisen, 2004/09/16
- [freeciv-ai] (PR#10110) AI underestimates Temples, Mateusz Stefek, 2004/09/16
|
|