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[freeciv-ai] Re: (PR#10110) AI underestimates Temples
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[freeciv-ai] Re: (PR#10110) AI underestimates Temples

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To: mstefek@xxxxxxxxx
Subject: [freeciv-ai] Re: (PR#10110) AI underestimates Temples
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Wed, 15 Sep 2004 17:51:32 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >

On Wed, 15 Sep 2004, Per I. Mathisen wrote:

>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10110 >
>
> On Wed, 15 Sep 2004, Jason Short wrote:
> > and it should only be applied if EFT_FOOD_GROWTH isn't present! We
> > don't want to build granaries if we already have pyramids, even if the
> > rules allow it.
>
> What happens if the rules allow it? I would think 50% + 50% = 100%. We
> would never lose any food. That would be a good thing, no? :)

It should check if the effect can be enabled or not. Which I think it does
already.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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