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[freeciv-ai] Re: (PR#10301) cachemap is way too big
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[freeciv-ai] Re: (PR#10301) cachemap is way too big

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To: undisclosed-recipients: ;
Subject: [freeciv-ai] Re: (PR#10301) cachemap is way too big
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Sep 2004 14:26:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10301 >

Guest wrote:

> I don't have time to test, but it needs checking: Does this change
> break human autosettlers?

I believe I tested this and it worked fine.  It should also be clear 
from the code that the functions are still called for non-ai players.

Note that the aisettler code is not called for human players.  This is 
different from the autosettler code in settlers.c (or rather an 
extension to that code).

jason




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