[freeciv-ai] Re: [Freeciv-Dev] (PR#10183) Moving loop
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10183 >
On Sun, 19 Sep 2004, Mateusz Stefek wrote:
> The worst one is that AI always has a war with somebody (the target).
> This is the worst strategy in generator 4.
Except when trying to win by space strategy, IIRC. It should not be
difficult to add more exceptions.
> IMO we need diplomacy system rewritten, but not a new one, but rather
> some kind of generalized "personalities" system.
This was present originally in the first versions of the patch, but I
decided that I wanted to add this as part of more general player effects.
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10183) Moving loop,
Per I. Mathisen <=