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[freeciv-ai] Re: [Freeciv-Dev] (PR#10178) stupid ai loses triremes on th
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[freeciv-ai] Re: [Freeciv-Dev] (PR#10178) stupid ai loses triremes on th

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To: pjb@xxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#10178) stupid ai loses triremes on the high seas
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Sun, 19 Sep 2004 21:47:04 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10178 >

On Sat, 18 Sep 2004, Peter Bennett wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10178 >
>
> hey per,
>
> I just noticed that on the latest and greatest 1.14.2, that the ai sent
> a trireme straight out to sea where it promptly sank.  That seems stupid
> to me.
>
> Vasc says you LOVE looking at problems like this.

Per doesn't, but I do.  How about a savegame?




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