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[freeciv-ai] (PR#10005) stupid AI fortifies their attacker

[freeciv-ai] (PR#10005) stupid AI fortifies their attacker

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Subject: [freeciv-ai] (PR#10005) stupid AI fortifies their attacker
From: "Jason Short via RT" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 9 Sep 2004 21:01:49 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10005 >

In the savegame (attached separately) I have just founded Kericho. 
Unbeknownst to me there was an enemy chariot two tiles away.  This
chariot must have been there for a long time (since back when we were
allied) since my frontier cities have been there for a long time.  But
the chariot didn't swoop down to the southeast into my woefully
undefended interior cities, nor did it retreat back northwest into my
adequately defended frontier cities.  I guess it just sat their
fortified the whole time?

After founding the city, the chariot still doesn't move in to take it
undefended.  Instead it sits there fortified until I come kill it.

I'm playing under a modified version of the effects patch.


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