[freeciv-ai] Re: (PR#8750) Clutter: ai parameters in savegames
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8750 >
here's a patch to save aidata in tabular format. It made the first savegame
I did with 4 players 4k smaller gzipped.
The disadvantage is that new servers will ignore the aidata in older
savegames. Perfectly acceptable tradeoff in my opinion:
ai.control=1
ai={
"love","spam","patience","warn_space","ask_peace","ask_alliance","ask_ceasefire"
1,0,0,0,0,0,0
120,0,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
1,0,0,0,0,0,0
1,1,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
1,0,0,0,0,0,0
1,1,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
1,0,0,0,0,0,0
1,1,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
1,0,0,0,0,0,0
1,1,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
1,0,0,0,0,0,0
1,1,0,0,0,0,0
1,2,0,0,0,0,0
1,3,0,0,0,0,0
1,4,0,0,0,0,0
}
ai.tech_goal_name="Feudalism"
-mike
? remove_all.diff
Index: server/savegame.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/savegame.c,v
retrieving revision 1.186
diff -u -r1.186 savegame.c
--- server/savegame.c 14 Sep 2004 08:23:00 -0000 1.186
+++ server/savegame.c 15 Sep 2004 04:09:16 -0000
@@ -1534,19 +1534,19 @@
plr->ai.control = secfile_lookup_bool(file, "player%d.ai.control", plrno);
for (i = 0; i < MAX_NUM_PLAYERS; i++) {
plr->ai.love[i]
- = secfile_lookup_int_default(file, 1, "player%d.ai.love%d", plrno, i);
+ = secfile_lookup_int_default(file, 1, "player%d.ai%d.love", plrno, i);
ai->diplomacy.player_intel[i].spam
- = secfile_lookup_int_default(file, 0, "player%d.ai.spam%d", plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.spam", plrno, i);
ai->diplomacy.player_intel[i].ally_patience
- = secfile_lookup_int_default(file, 0, "player%d.ai.patience%d",
plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.patience",
plrno, i);
ai->diplomacy.player_intel[i].warned_about_space
- = secfile_lookup_int_default(file, 0, "player%d.ai.warn_space%d",
plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.warn_space",
plrno, i);
ai->diplomacy.player_intel[i].asked_about_peace
- = secfile_lookup_int_default(file, 0, "player%d.ai.ask_peace%d",
plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.ask_peace",
plrno, i);
ai->diplomacy.player_intel[i].asked_about_alliance
- = secfile_lookup_int_default(file, 0, "player%d.ai.ask_alliance%d",
plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.ask_alliance",
plrno, i);
ai->diplomacy.player_intel[i].asked_about_ceasefire
- = secfile_lookup_int_default(file, 0, "player%d.ai.ask_ceasefire%d",
plrno, i);
+ = secfile_lookup_int_default(file, 0, "player%d.ai%d.ask_ceasefire",
plrno, i);
}
plr->ai.tech_goal = load_technology(file, "player%d.ai.tech_goal", plrno);
if (plr->ai.tech_goal == A_NONE) {
@@ -2245,19 +2245,19 @@
secfile_insert_bool(file, plr->ai.control, "player%d.ai.control", plrno);
for (i = 0; i < MAX_NUM_PLAYERS; i++) {
secfile_insert_int(file, plr->ai.love[i],
- "player%d.ai.love%d", plrno, i);
+ "player%d.ai%d.love", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].spam,
- "player%d.ai.spam%d", plrno, i);
+ "player%d.ai%d.spam", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].ally_patience,
- "player%d.ai.patience%d", plrno, i);
+ "player%d.ai%d.patience", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].warned_about_space,
- "player%d.ai.warn_space%d", plrno, i);
+ "player%d.ai%d.warn_space", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].asked_about_peace,
- "player%d.ai.ask_peace%d", plrno, i);
+ "player%d.ai%d.ask_peace", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].asked_about_alliance,
- "player%d.ai.ask_alliance%d", plrno, i);
+ "player%d.ai%d.ask_alliance", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].asked_about_ceasefire,
- "player%d.ai.ask_ceasefire%d", plrno, i);
+ "player%d.ai%d.ask_ceasefire", plrno, i);
}
save_technology(file, "player%d.ai.tech_goal", plrno, plr->ai.tech_goal);
secfile_insert_int(file, plr->ai.skill_level,
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