freeciv-dev March 2005
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Last Modified: Thu Mar 31 21:40:36 2005
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- March 08, 2005
- [Freeciv-Dev] (PR#10265) GTK/win32 left panel missing some information, Mateusz Stefek, 13:24
- [Freeciv-Dev] (PR#12461) ft tileset v2.1a, Franz Mach, 08:26
- [Freeciv-Dev] Re: (PR#12460) Bug, Lo'oris, 07:45
- [Freeciv-Dev] Re: (PR#12452) request for enhancement (FreeCiv 1.14.2), production of units should allow definition of a destination of the units, Thomas.Strub@xxxxxxxxxxxxxxxxxxxxx, 07:09
- [Freeciv-Dev] (PR#12460) Bug, damianwo@xxxxxxxxxxxxxxx, 06:47
- [Freeciv-Dev] (PR#10265): GTK/win32 left panel missing some information, Lassi Rokka, 06:47
- [Freeciv-Dev] (PR#12452) request for enhancement (FreeCiv 1.14.2), production of units should allow definition of a destination of the units, Volker Eiselein, 03:56
- [Freeciv-Dev] (PR#12459) CVS compiling error: unresolvable relocation, Mike Jing, 00:52
- [Freeciv-Dev] (PR#12458) avoid multi-field C99 initializers, Jason Short, 00:04
March 07, 2005
- [Freeciv-Dev] (PR#12457) compile error because of misplaced variable declaration, Jason Short, 23:46
- [Freeciv-Dev] Re: (PR#12450) [C++] client/tilespec.h refers (again) to an enum constant out of scope, Frédéric Brière, 20:13
- [Freeciv-Dev] Re: (PR#12443) memory leaks in CM, Benoit Hudson, 18:14
- [Freeciv-Dev] (PR#12456) remove DRAWN_BG, Jason Short, 17:46
- [Freeciv-Dev] (PR#12455) timer leak in ai_manage_taxes, Jason Short, 16:18
- [Freeciv-Dev] (PR#12443) memory leaks in CM, Jason Short, 16:14
- [Freeciv-Dev] (PR#12347) Wrong help shown for Governor in CVS, Guest, 16:08
- [Freeciv-Dev] Re: (PR#12450) [C++] client/tilespec.h refers (again) to an enum constant out of scope, Jason Short, 16:01
- [Freeciv-Dev] Re: (PR#12445) AI builds few wonders, Lo'oris, 07:17
- [Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, Per I. Mathisen, 07:09
- [Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, Christian Knoke, 06:12
- [Freeciv-Dev] Re: (PR#12445) AI builds few wonders, Per I. Mathisen, 05:05
- [Freeciv-Dev] Re: (PR#12446) AutoReply: Bug, Granary no longer available, Glover, Ken, 05:02
- [Freeciv-Dev] (PR#12450) [C++] client/tilespec.h refers (again) to an enum constant out of scope, Frédéric Brière, 00:40
- [Freeciv-Dev] Re: (PR#11283) [C++] explicit cast on void pointer, Frédéric Brière, 00:24
- [Freeciv-Dev] Re: (PR#12430) xaw client not starting up, Vijay Kiran Kamuju, 00:12
- [Freeciv-Dev] Re: (PR#12111) Xaw3d client startup problem(png problem), Vijay Kiran Kamuju, 00:09
March 06, 2005
- [Freeciv-Dev] (PR#11609) Submarine unjustly protected by "You can't attack there"?, Guest, 19:53
- [Freeciv-Dev] Re: (PR#12445) AI builds few wonders, Lo'oris, 18:30
- [Freeciv-Dev] (PR#12448) [wishlist] Tutorial, aka new buildings/units help popup + Big building image, Lo'oris, 18:29
- [Freeciv-Dev] Re: (PR#12447) 'End turn' button does not enable, Benoit Hudson, 17:41
- [Freeciv-Dev] (PR#12447) 'End turn' button does not enable, Per I. Mathisen, 17:23
- [Freeciv-Dev] (PR#12446) Bug, Granary no longer available, Glover, Ken, 17:20
- [Freeciv-Dev] Re: (PR#4387) The Return of the Rand() Moves, Per I. Mathisen, 15:27
- [Freeciv-Dev] Re: (PR#12315) Slowness (fix), Benoit Hudson, 13:51
- [Freeciv-Dev] (PR#4387) The Return of the Rand() Moves, Benoit Hudson, 13:36
- [Freeciv-Dev] (PR#12445) AI builds few wonders, Jason Short, 13:36
- [Freeciv-Dev] Re: (PR#12315) Slowness (fix), Per I. Mathisen, 12:52
- [Freeciv-Dev] (PR#4387) The Return of the Rand() Moves, Jason Short, 12:44
- [Freeciv-Dev] Re: (PR#12315) Slowness (fix), Benoit Hudson, 12:40
- [Freeciv-Dev] Re: (PR#12315) Slowness (fix), Jason Short, 12:19
- [Freeciv-Dev] Re: (PR#12315) Slowness (fix), Per I. Mathisen, 12:08
- [Freeciv-Dev] (PR#12435) Can't sentry units in airbases, Jason Short, 12:03
- [Freeciv-Dev] (PR#12444) more phase_timer bugs, Jason Short, 11:59
- [Freeciv-Dev] Re: (PR#12443) memory leaks in CM, Benoit Hudson, 11:57
- [Freeciv-Dev] Re: (PR#12315) Slowness, Per I. Mathisen, 11:51
- [Freeciv-Dev] Timeout -1 not really available in ndebug, Per Inge Mathisen, 11:34
- [Freeciv-Dev] Fix nodebug compile warnings, Per Inge Mathisen, 11:27
- [Freeciv-Dev] (PR#12443) memory leaks in CM, Per I. Mathisen, 11:18
- [Freeciv-Dev] mem leaks, Per Inge Mathisen, 11:14
- [Freeciv-Dev] (PR#12373) Contact turns isn't updated correctly, Mateusz Stefek, 04:06
March 05, 2005
- [Freeciv-Dev] (PR#12442) encapsulate the spaceship sprites, Jason Short, 19:46
- [Freeciv-Dev] (PR#12441) draw goto length as part of the tilespec code, Jason Short, 19:21
- [Freeciv-Dev] Re: (PR#12439) Timer crash, Jason Short, 18:27
- [Freeciv-Dev] (PR#12440) encapsulate indicator icon sprites, Jason Short, 18:20
- [Freeciv-Dev] Re: (PR#12434) Fix two wonder city bugs, Per I. Mathisen, 18:07
- [Freeciv-Dev] (PR#12439) Timer crash, Per I. Mathisen, 18:06
- [Freeciv-Dev] Re: "simultaneousphases", Jason Dorje Short, 16:55
- [Freeciv-Dev] Re: (PR#12434) Fix two wonder city bugs, Jason Short, 16:50
- [Freeciv-Dev] (PR#12437) Some city.c changes, Per I. Mathisen, 16:48
- [Freeciv-Dev] Re: continent changes, Mike Kaufman, 10:51
- [Freeciv-Dev] (PR#12435) Can't sentry units in airbases, Franz Mach, 09:25
- [Freeciv-Dev] "simultaneousphases", Per Inge Mathisen, 08:09
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: *** empty log message ***, Per Inge Mathisen, 07:45
- [Freeciv-Dev] continent changes, Per Inge Mathisen, 07:36
- [Freeciv-Dev] (PR#12434) Fix two wonder city bugs, Per I. Mathisen, 07:30
- [Freeciv-Dev] Re: (PR#12430) xaw client not starting up, Egor Vyscrebentsov, 06:40
- [Freeciv-Dev] Re: (PR#12433) developer help question, Per I. Mathisen, 06:07
- [Freeciv-Dev] (PR#12433) developer help question, John Hendrickson, 05:43
- [Freeciv-Dev] (PR#12431) A Bug?, Dimah Eroshkin, 05:36
- [Freeciv-Dev] Re: (PR#12430) xaw client not starting up, Vijay Kiran Kamuju, 05:33
- [Freeciv-Dev] Re: (PR#12111) Xaw3d client startup problem(png problem), Egor Vyscrebentsov, 05:05
March 04, 2005
- [Freeciv-Dev] (PR#11907) a better init_min_production, Benoit Hudson, 22:42
- [Freeciv-Dev] (PR#6384) Bug: issue with the settler/worker 'connect' feature, Benoit Hudson, 20:43
- [Freeciv-Dev] (PR#12432) separate timeouts per-player, Jason Short, 19:11
- [Freeciv-Dev] Re: (PR#3565) Patch: rage agianst end of turn moves, Jason Short, 15:59
- [Freeciv-Dev] Re: (PR#3565) Patch: rage agianst end of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 15:13
- [Freeciv-Dev] (PR#3565) Patch: rage agianst end of turn moves, Reinier Post, 14:43
- [Freeciv-Dev] Re: (PR#12111) Xaw3d client startup problem(png problem), Jason Short, 11:42
- [Freeciv-Dev] Re: (PR#12430) xaw client not starting up, Jason Short, 11:40
- [Freeciv-Dev] Re: (PR#12111) Xaw3d client startup problem(png problem), Vijay Kiran Kamuju, 05:31
- [Freeciv-Dev] (PR#12430) xaw client not starting up, Vijay Kiran Kamuju, 05:21
March 03, 2005
- [Freeciv-Dev] (PR#12377) bug: "end turn" greys out and never comes back, Mike Jing, 23:38
- [Freeciv-Dev] (PR#12429) win32: support for tileset cursors, James Canete, 19:54
- [Freeciv-Dev] Re: (PR#12422) stupid AI leaves its city in disorder, Per I. Mathisen, 17:51
- [Freeciv-Dev] (PR#12428) encapsulate the sprites.user.attention value, Jason Short, 17:35
- [Freeciv-Dev] Re: (PR#12422) stupid AI leaves its city in disorder, Jason Short, 17:10
- [Freeciv-Dev] Re: (PR#12402) PF crash in ai_manage_buildings, Per I. Mathisen, 17:09
- [Freeciv-Dev] Re: (PR#12422) stupid AI leaves its city in disorder, Per I. Mathisen, 16:58
- [Freeciv-Dev] Re: premature GOTO abortion (PR#10719), Jason Short, 15:55
- [Freeciv-Dev] (PR#12426) Trade_Bonus error, and BarbarianBoat nitpick, Lo'oris, 14:39
- [Freeciv-Dev] (PR#12425) objectify the tileset data, Jason Short, 13:38
- [Freeciv-Dev] (PR#12424) load_sprite should be static, Jason Short, 13:08
- [Freeciv-Dev] Re: (PR#12416) Ocean to land, miguel@xxxxxxxx, 09:00
- [Freeciv-Dev] Re: (PR#12416) Ocean to land, Per I. Mathisen, 03:46
- [Freeciv-Dev] Re: (PR#12416) Ocean to land, Christian Knoke, 02:17
March 02, 2005
- [Freeciv-Dev] (PR#12422) stupid AI leaves its city in disorder, Jason Short, 22:49
- [Freeciv-Dev] (PR#12421) pregame observers cause crash, Jason Short, 22:39
- [Freeciv-Dev] (PR#12017) observer start game, cvs head crash, Jason Short, 22:38
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Jason Short, 22:25
- [Freeciv-Dev] Re: (PR#12417) debug could help more, Jason Short, 22:23
- [Freeciv-Dev] (PR#12418) better tracking of timeout, Jason Short, 21:04
- [Freeciv-Dev] (PR#12415) PF crash in ai_manage_buildings, Guest, 20:20
- [Freeciv-Dev] (PR#12417) debug could help more, Lo'oris, 19:50
- [Freeciv-Dev] Re: (PR#12416) Ocean to land, Jason Short, 17:51
- [Freeciv-Dev] (PR#12416) Ocean to land, Per I. Mathisen, 16:26
- [Freeciv-Dev] Re: (PR#12396) AI stupid city building, Henrik Norbeck, 16:26
- [Freeciv-Dev] (PR#12412) common client function to draw the spaceship, Jason Short, 16:15
- [Freeciv-Dev] (PR#12404) remove automated boundary drawing code, Jason Short, 15:51
- [Freeciv-Dev] (PR#12402) PF crash in ai_manage_buildings, Jason Short, 15:49
- [Freeciv-Dev] (PR#12401) encapsulate intro_filenames, Jason Short, 14:08
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/377551, freeciv, 13:17
- [Freeciv-Dev] Re: (PR#12379) unexpected behavior of 't' command, Christian Knoke, 11:12
- [Freeciv-Dev] Re: (PR#12397) Voting on pubserver, Paul Zastoupil, 10:31
- [Freeciv-Dev] Re: (PR#12396) AI stupid city building, Per I. Mathisen, 04:54
- [Freeciv-Dev] Re: (PR#12397) Voting on pubserver, Per I. Mathisen, 04:51
- [Freeciv-Dev] Re: (PR#12379) graphics bug, NSK, 04:17
- [Freeciv-Dev] Re: (PR#12379) unexpected behavior of 't' command, NSK, 04:07
- [Freeciv-Dev] (PR#12394) Freeciv 2.0-beta8 for windows, Mateusz Stefek, 03:38
- [Freeciv-Dev] (PR#12394) Freeciv 2.0-beta8 for windows, Mateusz Stefek, 03:37
March 01, 2005
- [Freeciv-Dev] (PR#12081) veteran status in icon not updated, Jason Short, 16:46
- [Freeciv-Dev] (PR#12397) Voting on pubserver, Paul Zastoupil, 16:36
- [Freeciv-Dev] (PR#12396) AI stupid city building, Henrik Norbeck, 15:43
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 15:25
- [Freeciv-Dev] (PR#12379) unexpected behavior of 't' command, Jason Short, 14:36
- [Freeciv-Dev] (PR#12379) unexpected behavior of 't' command, Jason Short, 13:36
- [Freeciv-Dev] Re: (PR#12381) Bug: Hitting "q" to create patrol route with air unit twice crashes the client, Jason Short, 12:26
- [Freeciv-Dev] (PR#12381) Bug: Hitting "q" to create patrol route with air unit twice crashes the client, Jason Short, 12:10
- [Freeciv-Dev] Re: (PR#12389) Helicopter crash on glacier, Jason Short, 12:01
- [Freeciv-Dev] (PR#12387) Multiple freeciv accounts, Paul Zastoupil, 09:46
- [Freeciv-Dev] Re: (PR#12379) graphics bug, Christian Knoke, 08:22
- [Freeciv-Dev] (PR#12394): Freeciv 2.0-beta8 for windows - PART III., Kiss Péter, 06:21
- [Freeciv-Dev] (PR#12395) Compile fixes for GTK1 client, David Stewart, 06:21
- [Freeciv-Dev] (PR#12394): Freeciv 2.0-beta8 for windows - PART II., Kiss Péter, 06:20
- [Freeciv-Dev] (PR#12394) Freeciv 2.0-beta8 for windows, Kiss Péter, 06:20
- [Freeciv-Dev] (PR#12389) Helicopter crash on glacier, Andrew Archibald, 06:18
- [Freeciv-Dev] Re: (PR#12379) graphics bug, NSK, 06:16
- [Freeciv-Dev] Re: (PR#12387) Multiple freeciv accounts, Christian Knoke, 05:47
- [Freeciv-Dev] (PR#12392) encapsulate fogstyle value, Jason Short, 02:03
- [Freeciv-Dev] Re: (PR#12391) add cursors to the tileset, Jason Short, 01:44
- [Freeciv-Dev] (PR#12391) add cursors to the tileset, Jason Short, 01:27
- [Freeciv-Dev] (PR#12232) don't allow invasions during peace treaties, Guest, 00:34
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