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[Freeciv-Dev] Re: (PR#12396) AI stupid city building
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[Freeciv-Dev] Re: (PR#12396) AI stupid city building

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Subject: [Freeciv-Dev] Re: (PR#12396) AI stupid city building
From: "Henrik Norbeck" <henrik@xxxxxxxxxx>
Date: Wed, 2 Mar 2005 12:37:43 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12396 >

Hi Per, here's a nice savegame for you... it's not very hard to 
reproduce!
Hit "turn done" on this one and the Zulus will found a moribund city! 

/Henrik
 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12396 >
> 
> On Tue, 1 Mar 2005, Henrik Norbeck wrote:
> > AI players let their settlers found cities even when it's obvious
> > that they're gonna be destroyed immediately, e.g. when I'm at war
> > with them and have a military unit standingright beside.
> > In that case it would be better to let the AI do something more
> > sensible with the settler, e.g. go back home and build a road or
> > irrigate, or stand on the nearest mountain or hill and wait for
> > better chances, or maybe even disband.
> 
> Do you be any chance have a savegame?
> 
>   - Per
> 
> 

Henrik Norbeck, Stockholm, Sweden
henrik@xxxxxxxxxx
http://www.norbeck.nu/         My home page
http://www.norbeck.nu/abcmus/  AbcMus player program
http://www.norbeck.nu/abc/     >1900 ABC tunes
http://www.norbeck.nu/blackthorn Irish trad music band
http://www.rfod.se/folklink/   Links to Swedish trad music


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