freeciv-dev September 2006
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Last Modified: Sat Sep 30 12:11:08 2006
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September 24, 2006
September 23, 2006
- [Freeciv-Dev] (PR#21225) RFE: Civclient *really* needs a zoom function for the main map display, Kevin Benton, 17:33
- [Freeciv-Dev] (PR#21224) 2.1b2 civclient WinXP Display improper for production in city window, Kevin Benton, 17:30
- [Freeciv-Dev] Backlog, Per Inge Mathisen, 09:48
- [Freeciv-Dev] (PR#21162) freeciv v2.0.8 WinXP - game doesn't save difficulty settings without "save settings" command, Pierre Dufilie, 09:42
- [Freeciv-Dev] freeciv v2.0.8 - game doesn't save difficulty settings without "save settings" command, Pierre Dufilie, 09:41
- [Freeciv-Dev] (PR#21146) Bugs with Freeciv 2.1.0 beta2/Windows version, christianpiercot@xxxxxxxxxxxx, 09:41
- [Freeciv-Dev] (PR#2292) Patch: Artillery attack against sea units, Guest, 04:21
September 22, 2006
September 21, 2006
September 17, 2006
September 15, 2006
- [Freeciv-Dev] Re: [Freeciv-commits] r12320 - /branches/S2_1/po/ro.po, Egor Vyscrebentsov, 06:46
- [Freeciv-Dev] Re: [Freeciv-commits] r12320 - /branches/S2_1/po/ro.po, stan ioan-eugen, 06:34
- [Freeciv-Dev] (PR#20772) Freeciv 2.1.0 beta bug, Oliver Psotta, 04:47
- [Freeciv-Dev] (PR#20759) Crash on box select + mass goto, Kenneth Strom, 04:47
- [Freeciv-Dev] (PR#20733) Shipyard, Alexander Sayenko, 04:46
- [Freeciv-Dev] (PR#20723) Howdy!, Lennart Regebro, 04:45
- [Freeciv-Dev] Re: [Freeciv-commits] r12320 - /branches/S2_1/po/ro.po, Christian Knoke, 02:40
September 13, 2006
September 12, 2006
September 11, 2006
September 10, 2006
- [Freeciv-Dev] Re: (PR#20503) AI & caravans, Marko Lindqvist, 10:41
- [Freeciv-Dev] (PR#20670) Feature Suggestion., Chris Johnson, 10:34
- [Freeciv-Dev] (PR#20592) Crash, Dan Morse, 10:28
- [Freeciv-Dev] (PR#20503) AI & caravans, Alexander Sayenko, 10:26
- [Freeciv-Dev] (PR#20668) Patch: add tech_cost_style=3, (Eddie Anderson), 07:54
September 08, 2006
September 07, 2006
- [Freeciv-Dev] Re: [Freeciv-commits] r12304 - /branches/S2_0/configure.ac, Jason Dorje Short, 23:33
- [Freeciv-Dev] (PR#20503) AI & caravans, Guest, 06:58
- [Freeciv-Dev] Re: (PR#20534) FREECIV_DATA_PATH, ${prefix}, and $datadir, Jason Dorje Short, 02:18
- [Freeciv-Dev] (PR#20534) FREECIV_DATA_PATH, ${prefix}, and $datadir, Jason Dorje Short, 01:29
September 05, 2006
- [Freeciv-Dev] Re: (PR#20395) AutoReply: two bugs in 2.1.0 Beta2, Jason Dorje Short, 16:58
- [Freeciv-Dev] Re: (PR#20385) [PATCH] Make EFT_EMPIRE_SIZE_STEP optional per-game, Marko Lindqvist, 06:53
- [Freeciv-Dev] Re: (PR#20385) [PATCH] Make EFT_EMPIRE_SIZE_STEP optional per-game, Christian Knoke, 06:35
- [Freeciv-Dev] rndCiv has revved, banjo, 05:05
- [Freeciv-Dev] freeciv-2.1.0-beta2 install bug., Andrew Hunter, 04:20
- [Freeciv-Dev] (PR#20406) Easily reproducible crash (Freeciv-2.1.0-beta2-win32-gtk2), Joseph Huang, 04:18
- [Freeciv-Dev] Re: (PR#20395) AutoReply: two bugs in 2.1.0 Beta2, Daniel J McDonald, 04:17
- [Freeciv-Dev] (PR#20398) view city productions bug, Daniel J McDonald, 04:17
- [Freeciv-Dev] (PR#20395) two bugs in 2.1.0 Beta2, Daniel J McDonald, 04:17
September 04, 2006
- [Freeciv-Dev] Re: (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL mac os x, Nathan Brazil, 23:31
- [Freeciv-Dev] Re: (PR#20385) [PATCH] Make EFT_EMPIRE_SIZE_STEP optional per-game, Jason Dorje Short, 20:32
- [Freeciv-Dev] (PR#20387) [PATCH] Make AI more considerate when deciding who to attack, Petr Baudis, 01:39
- [Freeciv-Dev] (PR#20386) [PATCH] Let the AI decide the next impr. to build in player's city, Petr Baudis, 01:39
- [Freeciv-Dev] (PR#20385) [PATCH] Make EFT_EMPIRE_SIZE_STEP optional per-game, Petr Baudis, 01:39
September 03, 2006
September 02, 2006
September 01, 2006
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