[Freeciv-Dev] (PR#2292) Patch: Artillery attack against sea units
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=2292 >
It seems that we have to tweak the handle_unit_move_request() function
in the server/unithand.c file in new Freeciv versions.
There is one thing I have not understood. The handle_unit_move_request
() function checks whether an attacking unit is a bombarder. If so, it
also checks that the attacked tile is not ocean. If we remove this
check, then we let all the bombarders attack sea units. However,
according to the units.ruleset file, the Bombarder flag is not
attached to any unit. Is it goining to be used someday? If so, is it a
good idea to combine bombarder functionality with the sea attack
functionality or should we introduce a new flag for these purposes?
Sincerely,
Alexander Sayenko
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#2292) Patch: Artillery attack against sea units,
Guest <=
|
|