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[Freeciv-Dev] Re: (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL ma
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[Freeciv-Dev] Re: (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL ma

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To: michael.zedler@xxxxxx
Subject: [Freeciv-Dev] Re: (PR#20125) freeciv 2.1.0 beta2 COMPILATION on INTEL mac os x
From: "Nathan Brazil" <nb@xxxxxxxxxxxxxxx>
Date: Sun, 3 Sep 2006 21:54:24 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 >

I know of one per person who has success compiling Freeciv on Intel  
Mac.  I believe he used DarwinPorts, though.

On Aug 27, 2006, at 12:27 PM, Michael Zedler wrote:

>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=20125 >
>
> Hello,
>
> I downloaded the source code of freeciv 2.1.0 beta2 and tried to  
> compile
> it on Mac OS X 10.4.7. X, Xsource, Fink, gtk2+ etc. are installed,  
> but I
> cannot get it compiled -- it looks like the configure script isn't  
> quite
> aware of the Mac yet.
>
> I tried
>    ./configure --libdir=/sw/lib --libdir=/sw/lib/gtk-2.0/
> --includedir=/sw/include/ --includedir=/sw/include/gtk-2.0/
> --enable-client=xaw --with-included-gettext
> --includedir=/sw/include/libpng12/
>
> and it stops with
> checking for png_read_image in -lpng... no
> configure: error: Could not find PNG library (libpng).
>
> Running the (PowerPC) .dmg of beta2 works, though. Could you make the
> configure script foolproof for us Mac users, please?
>
> Michael
>
>
>
>
>





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