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[Freeciv-Dev] Re: (PR#20395) AutoReply: two bugs in 2.1.0 Beta2
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[Freeciv-Dev] Re: (PR#20395) AutoReply: two bugs in 2.1.0 Beta2

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To: dmcdonald@xxxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#20395) AutoReply: two bugs in 2.1.0 Beta2
From: "Jason Dorje Short" <jdorje@xxxxxxxxx>
Date: Tue, 5 Sep 2006 14:57:35 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=20395 >

Daniel J McDonald wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=20395 >
> 
> On Sun, 2006-09-03 at 17:07, The default queue wrote:
> 
>> -------------------------------------------------------------------------
>> 1.  when using Civ2 rules, the image for the aqueduct is the same as the
>> airport.
>> 2.  When using default rules, fighters can't engage other units except
>> when immediately adjacent to a city.
> 
> Aparently both fighters and bombers are completely useless.  They might
> be able to defend, but they cannot attack a city - not even when on a
> carrier immediately adjacent.

I have no problem with it...you just move onto the unit/city and it 
attacks...

-jason





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