[Freeciv-Dev] Re: PATCH: tile markers
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On Sun, Dec 16, 2001 at 12:27:41PM +0200, Teemu Kurppa wrote:
> Raimar Falke wrote:
> >
> > On Sat, Dec 15, 2001 at 11:53:25AM +0200, Teemu Kurppa wrote:
> > > A Couple of notes on the implementation:
> > > - Tile marker locations are stored in list. For that, I introduced a new
> > > type "coords", which is just a coordinate pair (x,y).
> >
> > common/map.h contains:
> > struct map_position {
> > int x,y;
> > };
>
> Ok, I'll change patch to use that. Can I introduce type
> map_position_list in map.h amd map.c also ? To me it seems proper place.
Yes.
Raimar
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- [Freeciv-Dev] Re: PATCH: tile markers, (continued)
- [Freeciv-Dev] Re: PATCH: tile markers, Petr Baudis, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Per I. Mathisen, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Petr Baudis, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Petr Baudis, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
[Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
[Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Petr Baudis, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Reinier Post, 2001/12/16
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