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To: Teemu Kurppa <tkurppa@xxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: PATCH: tile markers
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 17 Dec 2001 00:23:53 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Dec 17, 2001 at 12:58:20AM +0200, Teemu Kurppa wrote:
> Raimar Falke wrote:
> > 
> > On Sun, Dec 16, 2001 at 06:15:05PM +0200, Teemu Kurppa wrote:
> > > Raimar Falke wrote:
> > > > On Sun, Dec 16, 2001 at 03:23:09PM +0100, Petr Baudis wrote:
> > > > > Server have to save them and resend them along with the map if the 
> > > > > client gets
> > > > > disconnected.
> > > >
> > > > Unfortunately: ack. This will rule out attributes.
> > 
> > [ digging in the brain and the source] ARGL
> > 
> > The attributes ARE resend to the client if it reconnects.
> > 
> So I can use them, or can I ? I'll take another look on
> client/attribute

Take a look and decide for yourself. IMHO the markers are a good
application.

> but as it's christmas coming, it may go over to January, when I have
> free time to do something on freeciv.

Nobody is pushing you.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Any sufficiently advanced technology is indistinguishable from magic."
    -- Arthur C. Clarke


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