[Freeciv-Dev] Re: PATCH: tile markers
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Raimar Falke wrote:
> On Sun, Dec 16, 2001 at 03:23:09PM +0100, Petr Baudis wrote:
> > Server have to save them and resend them along with the map if the client
> > gets
> > disconnected.
>
> Unfortunately: ack. This will rule out attributes.
>
In that case, is there some appropriate example already in the code, how
to do this. GoTo ? I guess that we need new packets etc. for this, am I
right ?
Teemu Kurppa
- [Freeciv-Dev] Re: PATCH: tile markers, (continued)
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Petr Baudis, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers,
Teemu Kurppa <=
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Teemu Kurppa, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Raimar Falke, 2001/12/16
- [Freeciv-Dev] Re: PATCH: tile markers, Reinier Post, 2001/12/16
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