Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2001:
[Freeciv-Dev] Re: PATCH: tile markers
Home

[Freeciv-Dev] Re: PATCH: tile markers

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Petr Baudis <pasky@xxxxxxxxxxx>
Cc: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: PATCH: tile markers
From: Teemu Kurppa <tkurppa@xxxxxxxxxx>
Date: Sun, 16 Dec 2001 14:12:39 +0200

Petr Baudis wrote:
> 
> Dear diary, on Sun, Dec 16, 2001 at 01:05:10PM CET, I got a letter, where 
> Teemu
> Kurppa <tkurppa@xxxxxxxxxx> told me, that...
> > "Per I. Mathisen" wrote:
> > > However, the best solution is to have two different markers: One that is
> > > only visible to you, one that is shared between allies (one ally sets
> > > marker 5 at a spot, all his allies get the same marker on the same spot).
> > > For example CTRL-F1 thru F12 can be used for private markers and SHIFT-F1
> > > thru F12 can be used for allied markers.
> >
> > 12 markers for private markers is a way too less. But of course we can think
> > that there's only 12+12 numbered markers and the rest are unnumbered.
> Why unnumbered? Just not accessible thru hotkeys. You can still refer to them
> by numbers in order to be able to talk with others about them.

Of course, my bad. 

Division to private markers (for city placement, quick jumps around map
etc.) and the others seems useful. How to share markers with others
seems to be the open issue. 

Teemu Kurppa


[Prev in Thread] Current Thread [Next in Thread]