[Freeciv] Re: RFE: terrain improvement: canal
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> * Fishpark <svfucnex77-/R1597nF9YG10KfqgQ+bdN@xxxxxxxxxxxxxxxx> [2006-01-13
> 09:51:03 +0000]:
>
>> "attach"?
>> what do you mean?
>
> lol that was meant to read 'attack'. You knew what I meant, of course,
I did not.
> it's an old wish to be able to attack river cities by moving ships
> down or up the river.
I don't think this is a reasonable wish.
>> why? Communism is good at inefficiently mobilizing resources for
>> extensive projects. Communism is bad for anything that cannot be
>> sped-up by doubling the manpower.
>
> That's exactly what I had in mind - to be able to build large projects
> quicker with Communism. Of course, the implementation (needing less
> resources/turns) would be incorrect but it's the effect that
> counts. It would help raise the Communism government to something
> useful - at the moment it's something you don't ever use unless you
> are in real dire straits. Perhaps buildings/wonders should be
> classified by their labour intensity so that you can quickly build
> cathedrals or space structurals using communism but not, for example,
> recycling centers or space modules?
if you give Communism the benefit of fast large projects, then you must
disallow cathedral/temple construction under Communism, and add a
production penalty (in addition to the current trade/research penalty).
--
Sam Steingold (http://www.podval.org/~sds) running w2k
http://www.memri.org http://ffii.org http://www.openvotingconsortium.org
http://www.camera.org http://www.dhimmi.com http://www.iris.org.il
Marriage is the sole cause of divorce.
- [Freeciv] RFE: terrain improvement: canal, Sam Steingold, 2006/01/10
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/11
- [Freeciv] Re: RFE: terrain improvement: canal, Egor Vyscrebentsov, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Bernd Jendrissek, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal,
Sam Steingold <=
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Jason Dorje Short, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/14
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Daniel Markstedt, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/16
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