[Freeciv] Re: RFE: terrain improvement: canal
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On Wed, 11 Jan 2006 23:40:39 +0100
Peter Schaefer wrote:
> On 1/10/06, Sam Steingold <sds@xxxxxxx> wrote:
> > BTW, irrigation from a canal connected only to the ocean should be
> > impossible too.
>
> I have a feeling that having one of these enhancements would be cool,
> but not the combination
> "irrigation from a canal connected only to the ocean should be
> impossible too."
> this makes complete sense in the real world, but is a nightmare to
> handle.
If there will be a concept of "fresh water", this become not so
hard. /* Well, if freeciv would have civ3 ruleset it should have
something like this... */
--
Thanks, evyscr
- [Freeciv] RFE: terrain improvement: canal, Sam Steingold, 2006/01/10
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/11
- [Freeciv] Re: RFE: terrain improvement: canal,
Egor Vyscrebentsov <=
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Bernd Jendrissek, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Jason Dorje Short, 2006/01/13
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