[Freeciv] Re: RFE: terrain improvement: canal
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> * Bernd Jendrissek <oreaqw-5c/6B/dwb8/LxDVLpgDSLj@xxxxxxxxxxxxxxxx>
> [2006-01-13 12:39:21 +0200]:
>
> Oh, and you should only be able to build canals on grassland (and
> swamps?). Excuses for disallowing other terrain types: plains are too
> rocky, you can't furrow mile-high gorges in hills and mountains,
> jungles damage the canal walls. Oh, and maybe deserts too.
Panama canal goes through the mountains.
--
Sam Steingold (http://www.podval.org/~sds) running w2k
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Garbage In, Gospel Out
- [Freeciv] RFE: terrain improvement: canal, Sam Steingold, 2006/01/10
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/11
- [Freeciv] Re: RFE: terrain improvement: canal, Egor Vyscrebentsov, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Jason Dorje Short, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/14
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, Daniel Markstedt, 2006/01/16
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
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