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[Freeciv] Re: RFE: terrain improvement: canal
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[Freeciv] Re: RFE: terrain improvement: canal

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To: sds@xxxxxxx, freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: RFE: terrain improvement: canal
From: Peter Schaefer <peter.schaefer@xxxxxxxxx>
Date: Wed, 11 Jan 2006 23:40:39 +0100

I have a feeling that having one of these enhancements would be cool,
but not the combination
"irrigation from a canal connected only to the ocean should be impossible t=
oo."
this makes complete sense in the real world, but is a nightmare to handle.

On 1/10/06, Sam Steingold <sds@xxxxxxx> wrote:
> it would be nice to be able to add a river to a tile.
> it may require an engineer, a nearby water (like irrigation)
> and take a lot of time (~ terraform?) but
> turning a forest+railway from 1/3/0 into 1/3/2 would be nice.
>
> BTW, irrigation of a tile with a river should be cheaper than irrigation
> from a nearby tile.
> BTW, irrigation from the ocean should be impossible without some
> desalination tech.
> BTW, irrigation from a canal connected only to the ocean should be
> impossible too.
>
>
> --
> Sam Steingold (http://www.podval.org/~sds) running w2k
> http://www.dhimmi.com http://www.mideasttruth.com http://pmw.org.il
> http://www.iris.org.il http://www.palestinefacts.org http://www.memri.org
> Bus error -- please leave by the rear door.
>
>
>
>



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