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[Freeciv] Re: RFE: terrain improvement: canal
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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: RFE: terrain improvement: canal
From: Sam Steingold <sds@xxxxxxx>
Date: Thu, 12 Jan 2006 12:27:24 -0500
Reply-to: sds@xxxxxxx

> * Fishpark <svfucnex77-/R1597nF9YG10KfqgQ+bdN@xxxxxxxxxxxxxxxx> [2006-01-12 
> 15:52:27 +0000]:
>
> I don't care much for the canal improvement because I fear it will
> open the old argument of 'I should be able to sail a frigate into a
> river (canal) and attach a city'.

"attach"?
what do you mean?

> But I do like the idea of Communism enabling quick building of 'grand
> works' such as those canals, but also fortresses, artificial islands
> (terraform while on a ship, currently very expensive), or even
> wonders, and definitelty spaceship structurals, components and
> modules.

why?  Communism is good at inefficiently mobilizing resources for
extensive projects.  Communism is bad for anything that cannot be
sped-up by doubling the manpower.

-- 
Sam Steingold (http://www.podval.org/~sds) running w2k
http://www.dhimmi.com http://www.mideasttruth.com http://www.memri.org
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