[Freeciv] Re: RFE: terrain improvement: canal
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> * Fishpark <svfucnex77-/R1597nF9YG10KfqgQ+bdN@xxxxxxxxxxxxxxxx> [2006-01-12
> 15:52:27 +0000]:
>
> I don't care much for the canal improvement because I fear it will
> open the old argument of 'I should be able to sail a frigate into a
> river (canal) and attach a city'.
"attach"?
what do you mean?
> But I do like the idea of Communism enabling quick building of 'grand
> works' such as those canals, but also fortresses, artificial islands
> (terraform while on a ship, currently very expensive), or even
> wonders, and definitelty spaceship structurals, components and
> modules.
why? Communism is good at inefficiently mobilizing resources for
extensive projects. Communism is bad for anything that cannot be
sped-up by doubling the manpower.
--
Sam Steingold (http://www.podval.org/~sds) running w2k
http://www.dhimmi.com http://www.mideasttruth.com http://www.memri.org
http://www.palestinefacts.org http://truepeace.org http://www.savegushkatif.org
If you're being passed on the right, you're in the wrong lane.
- [Freeciv] RFE: terrain improvement: canal, Sam Steingold, 2006/01/10
- [Freeciv] Re: RFE: terrain improvement: canal, Peter Schaefer, 2006/01/11
- [Freeciv] Re: RFE: terrain improvement: canal, Egor Vyscrebentsov, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/12
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Sam Steingold, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Jason Dorje Short, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Nevin Hotson, 2006/01/13
- [Freeciv] Re: RFE: terrain improvement: canal, Fishpark, 2006/01/14
- [Freeciv] Re: RFE: terrain improvement: canal, nicholas . g . lawrence, 2006/01/16
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