[Freeciv-Dev] Re: (PR#2507) incite cost patch
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Subject: |
[Freeciv-Dev] Re: (PR#2507) incite cost patch |
From: |
"Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Sun, 8 Dec 2002 03:52:51 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Sat, 7 Dec 2002, Raahul Kumar via RT wrote:
> You need a Civ 2 compatability option. Hah! See how it feel when you're on the
> receiving end ; ) .
Sure. Just tell me
1) How?
2) What _is_ the civ2 incite cost algorithm?
> > +if (city_celebrating(pcity)) {
> > + cost *= 2;
> > +}
>
> This is a bad idea. You should have return INCITE_IMPOSSIBLE_COST here.
> It makes no sense. All the citizens are happy with your rule, yet they will
> revolt for sufficient cash.
It is a game balance issue: Otherwise unbribable governments become less
important.
But this is not important to me, I will be happy either way.
> I defy you to provide one real life example of this effect. No amount of cash
> will subvert a city unless there are people unhappy with the current regime.
I defy you to provide one real life example of incite where the opinions
of the citizens had any relevance whatsoever.
- Per
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, (continued)
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Mike Kaufman via RT, 2002/12/08
- Message not available
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Ben Webb via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Mike Kaufman via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Raimar Falke via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Ben Webb via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Reinier Post via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Reinier Post via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Piotr.Sulecki@xxxxxxxxxxxxx via RT, 2002/12/09
- [Freeciv-Dev] unique improvements [was: incite cost patch], Mike Kaufman, 2002/12/09
- Message not available
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Reinier Post via RT, 2002/12/09
[Freeciv-Dev] Re: (PR#2507) incite cost patch,
Per I. Mathisen via RT <=
[Freeciv-Dev] Re: (PR#2507) incite cost patch, Raahul Kumar via RT, 2002/12/08
[Freeciv-Dev] Re: (PR#2507) incite cost patch, Raahul Kumar via RT, 2002/12/08
[Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/08
[Freeciv-Dev] Re: (PR#2507) incite cost patch, rwetmore@xxxxxxxxxxxx via RT, 2002/12/08
[Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/09
[Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/15
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