[Freeciv-Dev] Re: (PR#2507) incite cost patch
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On Mon, Dec 09, 2002 at 08:09:04AM -0800, Raimar Falke via RT wrote:
> I'm sure this list isn't complete. Usage of capital:
> 1) to calculate a distance (bribing, corruption, waste, ...)
> 2) loosing the spaceship
>
> For the first case the nearest palace would do the job. I'm not sure
> how you define the semantics for the second case if you allow multiple
> capitals.
I think it should be the same, i.e. it's the loss of he last palace
that causes the disaster.
--
Reinier
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Raahul Kumar via RT, 2002/12/07
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/08
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Mike Kaufman via RT, 2002/12/08
- Message not available
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Ben Webb via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Mike Kaufman via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Raimar Falke via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Ben Webb via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch,
Reinier Post via RT <=
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Reinier Post via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Piotr.Sulecki@xxxxxxxxxxxxx via RT, 2002/12/09
- [Freeciv-Dev] unique improvements [was: incite cost patch], Mike Kaufman, 2002/12/09
- Message not available
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Reinier Post via RT, 2002/12/09
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/08
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Raahul Kumar via RT, 2002/12/08
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Raahul Kumar via RT, 2002/12/08
- [Freeciv-Dev] Re: (PR#2507) incite cost patch, Per I. Mathisen via RT, 2002/12/08
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