[Freeciv-Dev] Re: Railroads and AI
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On Fri, Jun 16, 2000 at 10:15:30PM +1000, Robert Rendell wrote:
> Asher Densmore-Lynn wrote:
> }
> } You know, that sort of makes me wonder -- are railroads in the best interest
> } of the defender? *I* would mine the suckers and blow them to kingdom come if
> } there were rails in a section of country I was losing...
>
> One mechanism I'd quite like would be if railroads inside a city radius
> didn't work for invaders - there are still roads they can travel on, but it
> doesn't seem right that trains are sent out to help hostile troops tromp
> across your land (and probably right up to your city).
>
> Of course, this would break compatibility with Civ, so it would have to be
> an option.
I think it's good time to create a new Civ style option, for freeciv's own
features that differ from payciv's and get rid of following stupid
compatibility-
issues.
--
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- [Freeciv-Dev] Re: Railroads and AI, (continued)
- [Freeciv-Dev] Re: Railroads and AI, Tomasz Wegrzanowski, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Asher Densmore-Lynn, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Robert Rendell, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Reinier Post, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Jeff Mallatt, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Daniel Burrows, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI, Todd Goodman, 2000/06/16
- [Freeciv-Dev] Re: Railroads and AI,
Tuomas Airaksinen <=
- [Freeciv-Dev] Re: Railroads and AI, Sam BC, 2000/06/18
- [Freeciv-Dev] Re: Railroads and AI, Thue, 2000/06/18
- [Freeciv-Dev] Re: Railroads and AI, Tomasz Wegrzanowski, 2000/06/18
- [Freeciv-Dev] Re: Railroads and AI, Sam BC, 2000/06/18
- [Freeciv-Dev] Re: Railroads and AI, Tuomas Airaksinen, 2000/06/23
- [Freeciv-Dev] Re: Railroads and AI, Sam BC, 2000/06/23
- [Freeciv-Dev] Re: Railroads and AI, Tuomas Airaksinen, 2000/06/19
- [Freeciv-Dev] Re: Railroads and AI, Sam BC, 2000/06/19
- [Freeciv-Dev] Goals: Civ2 -vs- Freeciv (was: Railroads and AI), Jeff Mallatt, 2000/06/19
- [Freeciv-Dev] Re: Goals: Civ2 -vs- Freeciv (was: Railroads and AI), Sam BC, 2000/06/19
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