Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2000:
[Freeciv-Dev] Re: Railroads and AI
Home

[Freeciv-Dev] Re: Railroads and AI

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv dev list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Railroads and AI
From: Asher Densmore-Lynn <jesdynf@xxxxxxxxxxxx>
Date: Fri, 16 Jun 2000 17:58:33 -0500

On Sat, Jun 17, 2000 at 12:03:39AM +0200, Thue Janus Kristensen wrote:

> It is only because it would be me who coded it if anyone, as I am the
> only one where who really know that part of the code I think... (no, I
> don't intent to just now)

Well, I'm just suggesting things; if you think they're profitable, do 'em,
but coding frankly isn't my forte.

> And that AI code _is_ very, very scary, also to me. If you want to get
> into the freeciv code I suggest you start somewhere else.

I figured it wasn't representative, from the list discussions, but still --
brr.

-- 
Asher Densmore-Lynn <jesdynf@xxxxxxxxxxxx>




[Prev in Thread] Current Thread [Next in Thread]