[Freeciv-Dev] Re: Single-player Freeciv notices
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On Sat, Dec 28, 2002 at 02:12:36PM +0100, Stepan Roh wrote:
> 
> > And hopefully last one (I don't want to spam this list):
> 
> OK, I lied. Damn me. Really last one:
> 
> - after dimplomat/spy investigates the city, it should be possible to
> reopen that city window in the same turn without spy entering the city
> again
... by clicking on that city?
Christian
-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
 
 
- [Freeciv-Dev] Re: Single-player Freeciv notices, (continued)
- [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/28
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/28
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Thomas Strub, 2002/12/28
 
- [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/29
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Christian Knoke, 2002/12/29
 
- [Freeciv-Dev] Re: Single-player Freeciv notices, Thomas Strub, 2002/12/29
 
- [Freeciv-Dev] Re: Single-player Freeciv notices, Gregory Berkolaiko, 2002/12/30
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/30
 
    
- [Freeciv-Dev] Re: Single-player Freeciv notices, Thomas Strub, 2002/12/28
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/28
 
- [Freeciv-Dev] Re: Single-player Freeciv notices,
Christian Knoke <=
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Stepan Roh, 2002/12/28
 - [Freeciv-Dev] Re: Single-player Freeciv notices, Thomas Strub, 2002/12/28
 
 
[Freeciv-Dev] Re: Single-player Freeciv notices, Christian Knoke, 2002/12/28
 
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