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To: Freeciv Developers List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Single-player Freeciv notices
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sun, 29 Dec 2002 19:22:45 +0100

On Sun, Dec 29, 2002 at 04:48:50PM +0100, Stepan Roh wrote:
> 
> - being able to program city to automatically send built units to some
> location on map or other city - useful for invasion preparation (this idea
> comes from Warlords 2)
> 
> - clever city and empire managers so I could say: "I want 4 Dragoons, 4
> Musketeers, 1 Transport and 1 Ironclad prepared in Rome in no more than 10
> turns" and AI decides which cities should produce these units to satisfy
> my task and possibly use some already produced units I previously marked
> as reserves (I expect this in Freeciv 1.78.0 released in year 2034 :-) )

This is the direction client side AI should go IMO.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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