[Freeciv-Dev] Re: [Patch] Sound #15
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Looks good. Compiles good. Runs good. Sounds good :)
Some comments:
> packhand.c: create_event(-1, -1, E_TURN_BELL, "ring ring");
How about "Start of turn %d"?
(It is a bit annoying that this messages pops up in the beginning, when it
is the only message and the message window doesn't need to pop up. But it
is nothing serious.)
> audio.c: freelog(LOG_NORMAL, "audio_play_sound('%s', '%s')", tag,
> alt_tag);
LOG_DEBUG, please.
> stdsounds.spec:f_generic = "stdsounds/guncock.wav"
This sounds a bit ... odd ... early game :-) But this can be improved
later when we get more sounds / help from some sound people. We can send
out a call for help in the release announcement, for example...
> - someone has to update the civ2 soundspec
I'll update this later. Don't wait for me. Can be added to cvs later.
> - maybe we should consider another extension over ".spec". It is used
> by RPM.
We have lots of .spec files already. And I don't really see the problem.
> - we have to decide whether we include the stdsounds wavs in the
> normal CVS tree or in another tree or provide them as tar.gz (we have
> to decide the same (one tar with source and wavs OR one source tar
> and one sound tar) for the distribution of the release. But this
> doesn't have to happen now)
My vote is for cvs.
I've made a new stdsounds.spec and .tar.gz now. It uses more sounds, and
removes sounds not used:
http://www.idi.ntnu.no/~permath/freeciv/stdsounds.tar.gz
Please test and comment.
Yours,
Per
"My mother never saw the irony in calling me a son-of-a-bitch."
-- Jack Nicholson
- [Freeciv-Dev] Re: Success at last with Sound #15, (continued)
- [Freeciv-Dev] Re: Success at last with Sound #15, Raahul Kumar, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Raimar Falke, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Raahul Kumar, 2002/03/21
- [Freeciv-Dev] the gettext utils problem, continued (was: Success at last with Sound #15), Reinier Post, 2002/03/21
- [Freeciv-Dev] Re: the gettext utils problem, continued (was: Success at last with Sound #15), Ben Webb, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Per I. Mathisen, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Raimar Falke, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Per I. Mathisen, 2002/03/21
- [Freeciv-Dev] Re: Success at last with Sound #15, Raahul Kumar, 2002/03/21
[Freeciv-Dev] [Patch] Sound #15, Raimar Falke, 2002/03/17
- [Freeciv-Dev] Re: [Patch] Sound #15,
Per I. Mathisen <=
- [Freeciv-Dev] Re: [Patch] Sound #15, Raimar Falke, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Mike Kaufman, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Raimar Falke, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Gregory Berkolaiko, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Raimar Falke, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Paul Zastoupil, 2002/03/18
|
|