[Freeciv-Dev] Re: [Patch] Sound #15
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On Mon, Mar 18, 2002 at 05:44:45PM +0000, Gregory Berkolaiko wrote:
> On Mon, 18 Mar 2002, Mike Kaufman wrote:
>
> > > > > - we have to decide whether we include the stdsounds wavs in the
> > > > > normal CVS tree or in another tree or provide them as tar.gz (we have
> > > > > to decide the same (one tar with source and wavs OR one source tar
> > > > > and one sound tar) for the distribution of the release. But this
> > > > > doesn't have to happen now)
> > > >
> > > > My vote is for cvs.
> >
> > I am against this, the codebase is already huge and now huger since we
> > copied gtk2 over. AI work, agents, etc are going to make it bigger still.
> > This is an easy separation. far easier for example than the now defunct vim
> > separation (and that wasn't so bad).
> >
> > I would suggest a separate cvs module, but cvs-snapshots should _not_
> > include them. For the release, we could provide both together and separate
> > with little problem.
>
> could we also separate out pot files please?
Files in po/ change a lot more that the sounds files. At least I
expect this.
> when I work with CVS, these take the most time to come through.
Same for me here.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Premature optimization is the root of all evil."
-- D. E. Knuth in "Structured Programming with go to Statements"
- [Freeciv-Dev] Re: Success at last with Sound #15, (continued)
[Freeciv-Dev] [Patch] Sound #15, Raimar Falke, 2002/03/17
- [Freeciv-Dev] Re: [Patch] Sound #15, Per I. Mathisen, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Raimar Falke, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Mike Kaufman, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Raimar Falke, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15, Gregory Berkolaiko, 2002/03/18
- [Freeciv-Dev] Re: [Patch] Sound #15,
Raimar Falke <=
- [Freeciv-Dev] Re: [Patch] Sound #15, Paul Zastoupil, 2002/03/18
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