[Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239)
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On Sun, Jan 27, 2002 at 03:58:29PM +0100, Per I. Mathisen wrote:
> On Sun, 27 Jan 2002, Raimar Falke wrote:
> > On Thu, Jan 24, 2002 at 10:15:55AM +0100, Reinier Post wrote:
> > > On Wed, Jan 23, 2002 at 10:06:26PM +0100, Christian Knoke wrote:
> > >
> > > > Maybe, but I don't think so. Goto is a command to find the shortest
> > > > way, not to protect the user from him/herself. When I have two empty
> > > > enemy cities in reach I know for sure what to do.
> > >
> > > Debatable.
> >
> > Ack. The solution would be to offer more choice to the user. Either be
> > let him define some parameters or by offering two or more predefined
> > goto styles.
>
> If goto encounters something which is dangerous or exploitable (like an
> undefended enemy city), shouldn't it stop and return control to the
> player? What could possibly give the user more choice than that.
good idea. someone supply a patch...
-mike
>
> Yours,
> Per
>
> "What we anticipate seldom occurs: but what we least expect generally
> happens." -- Benjamin Disraeli
- [Freeciv-Dev] Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Reinier Post, 2002/01/24
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Raimar Falke, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Per I. Mathisen, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239),
Mike Kaufman <=
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Gregory Berkolaiko, 2002/01/28
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/28
- [Freeciv-Dev] goto/autoattack rant..., Per I. Mathisen, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Christian Knoke, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Jonathan Claggett, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Christian Knoke, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Reinier Post, 2002/01/29
- [Freeciv-Dev] Re: goto/autoattack rant..., Gregory Berkolaiko, 2002/01/29
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Gregory Berkolaiko, 2002/01/24
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