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[Freeciv-Dev] Goto avoids empty enemy city (PR#1239)
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[Freeciv-Dev] Goto avoids empty enemy city (PR#1239)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Goto avoids empty enemy city (PR#1239)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Wed, 23 Jan 2002 12:49:59 -0800 (PST)

CVS 23 JAN 2002 with CMA 3.2-pre3 Gtk+ Linux i386

You will say that I'm nitpicking but:

Goto avoids an empty enemy city (no ZOC) and takes a
slightly longer way to its goal. If you enter a waypoint
for that city it works.

Reproducible. Savegame is here:

http://www.enter.de/~c.knoke/bugs/goto-avoids.sav.gz

Login as chris (Viking) and send Mech.Inf. to the empty
finn city Aposta. It doesn't go through the empty catalan
city of Berga though that'd save 1/3 of a move point.

Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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