[Freeciv-Dev] Goto avoids empty enemy city (PR#1239)
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CVS 23 JAN 2002 with CMA 3.2-pre3 Gtk+ Linux i386
You will say that I'm nitpicking but:
Goto avoids an empty enemy city (no ZOC) and takes a
slightly longer way to its goal. If you enter a waypoint
for that city it works.
Reproducible. Savegame is here:
http://www.enter.de/~c.knoke/bugs/goto-avoids.sav.gz
Login as chris (Viking) and send Mech.Inf. to the empty
finn city Aposta. It doesn't go through the empty catalan
city of Berga though that'd save 1/3 of a move point.
Christian
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Goto avoids empty enemy city (PR#1239),
Christian Knoke <=
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Reinier Post, 2002/01/24
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Raimar Falke, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Per I. Mathisen, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Mike Kaufman, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Gregory Berkolaiko, 2002/01/28
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/28
- [Freeciv-Dev] goto/autoattack rant..., Per I. Mathisen, 2002/01/28
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