[Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239)
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On Wed, Jan 23, 2002 at 03:59:41PM -0500, Daniel L Speyer wrote:
> On Wed, 23 Jan 2002, Christian Knoke wrote:
>
> > CVS 23 JAN 2002 with CMA 3.2-pre3 Gtk+ Linux i386
> >
> > You will say that I'm nitpicking but:
> >
> > Goto avoids an empty enemy city (no ZOC) and takes a
> > slightly longer way to its goal. If you enter a waypoint
> > for that city it works.
> >
> > Reproducible. Savegame is here:
> >
> > http://www.enter.de/~c.knoke/bugs/goto-avoids.sav.gz
> >
> > Login as chris (Viking) and send Mech.Inf. to the empty
> > finn city Aposta. It doesn't go through the empty catalan
> > city of Berga though that'd save 1/3 of a move point.
> >
>
> I think this behaviour is a good thing. Conquering cities shouldn't be a
> byproduct of movement. The alternate route you described would result in
> an empty Viking city -- possibly a way for the Catalons to gain Labor
> Union -- even if they've only just researched horseback riding.
>
> If you want to conquer the city, you can decide that easily enough.
Maybe, but I don't think so. Goto is a command to find the shortest
way, not to protect the user from him/herself. When I have two empty
enemy cities in reach I know for sure what to do.
Christian
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/23
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239),
Christian Knoke <=
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Reinier Post, 2002/01/24
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Raimar Falke, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Per I. Mathisen, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Mike Kaufman, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Daniel L Speyer, 2002/01/27
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Gregory Berkolaiko, 2002/01/28
- [Freeciv-Dev] Re: Goto avoids empty enemy city (PR#1239), Christian Knoke, 2002/01/28
- [Freeciv-Dev] goto/autoattack rant..., Per I. Mathisen, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Christian Knoke, 2002/01/28
- [Freeciv-Dev] Re: goto/autoattack rant..., Jonathan Claggett, 2002/01/28
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