[Freeciv-Dev] Re: sound patch v5
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On Sun, Jan 27, 2002 at 03:43:04PM +0100, Per I. Mathisen wrote:
> On Sun, 27 Jan 2002, Raimar Falke wrote:
> > > ./configure: SDL: command not found
> >
> > This shouldn't happen.
>
> What happened? What shouldn't happen?
That configure produce such an error message.
> Did configure abort?
No.
> What is the context of "SDL: command not found"?
As shown:
> > > checking for SDL - version >= 1.2.0...
> > > *** 'sdl-config --version' returned 1.1.8, but the minimum version
> > > *** of SDL required is 1.2.0. If sdl-config is correct, then it is
> > > *** best to upgrade to the required version.
> > > *** If sdl-config was wrong, set the environment variable SDL_CONFIG
> > > *** to point to the correct copy of sdl-config, and remove the file
> > > *** config.cache before re-running configure
> > > no
> > > ./configure: SDL: command not found
> > > checking for SDL/SDL_mixer.h... yes
> > > checking for Mix_OpenAudio in -lSDL_mixer... yes
> > > checking for SDL/SDL_mixer.h... yes
> > > checking for Mix_OpenAudio in -lSDL_mixer... yes
> > "./configure --enable-sound=esd" should work as expected.
>
> Right. Disable the other sound systems when one chosen explicitly.
>
> > gcc -DHAVE_CONFIG_H -I. -I. -I.. -I./include -I../common -I../intl -g
> > -O2 -Wall -c audio_sdl.c
> > audio_sdl.c:27:17: SDL.h: Datei oder Verzeichnis nicht gefunden
> > audio_sdl.c:28:23: SDL_mixer.h: Datei oder Verzeichnis nicht gefunden
>
> That is strange. Above I got the impression that SDL was _not_ configured
> in. Then audio_sdl.c should not be compiled, either. To get it to compile,
> comment out "#define SDL" in config.h and recompile.
> > > +/* keep it open throughout */
> > > +struct section_file tagstruct, *tagfile = &tagstruct;
> > > +
> > > +/* dynamic plug-in control */
> > > +/* esd=1, sdl=2 */
> > > +int audio_plugin = -1;
> >
> > Shouldn't these be statics?
> ...
> > > +int sample_id[MAX_SAMPLES];
> > > +int music_id=-1;
> > > +int last_sample=0;
> > > +int sock = -1;
> >
> > Static?
>
> Is there any point in declaring globals as static?
You can't reference them from outside. Another file could do a "extern
int sock;" and may access "sock" this way.
> Aren't they always?
No.
> > > + assert(0);
> > > + return 0; /* we should never get here */
> >
> > NDEBUG will bring us there. You may want to use "exit(1)".
>
> The comment is "should never", not "can never". Why exit(1) when the
> program continues to be in a sane state despite the bug?
I have to look at the context in the next review.
> > > @@ -131,7 +133,10 @@
> > > fprintf(stderr, _(" -p, --port PORT\tConnect to server port
> > > PORT\n"));
> > > fprintf(stderr, _(" -s, --server HOST\tConnect to the server at
> > > HOST\n"));
> > > + fprintf(stderr, _(" -a, --audio FILE\tRead audio tags from
> > > FILE\n"));
> >
> > -a is already used. Also -s[ound] is used already. Also -n[oise].
>
> What do you suggest, then? I can't say I like the current getopt regime.
You may choose "-A" or "-o" for sOund. Or anything except -[adhlmnpstv]
> > > @@ -719,5 +727,5 @@
> > > {
> > > int where = MW_OUTPUT; /* where to display the message */
> > > -
> > > +
> > > if (packet->event >= E_LAST) {
> > > /* Server may have added a new event; leave as MW_OUTPUT */
> > > @@ -770,5 +779,5 @@
> > > void handle_move_unit(struct packet_move_unit *packet)
> > > {
> > > - /* should there be something here? - mjd */
> > > + assert(!packet); /* this packet should never get sent to a client */
> > > }
> > >
> >
> > Not sound related.
>
> Right. But the latter change should still go in - it took me some time to
> figure that one out, and it is a documentation bug.
You are right.
> > > + assert(sound&&*sound);
> >
> > You use this idiom in some places. What about
> > "assert(sound && strlen(sound) > 0);"?
>
> Isn't that saying the same in lot more words (and an additional function
> call)?
I expected this response. It wasn't a hard suggestion. Leave it.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The two rules for success in life are:
1) Never tell them everything you know."
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