[Freeciv-Dev] Re: freeciv 1.12.1 spec?
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On Wednesday 05 December 2001 02:45 pm, Daniel Sjölie wrote:
>
> Nah... I don't think this is the right way to do it...
> Tutorials should be all client side... I guess the foundation should be
> common for all clients but that's it... No need to make it more
> compliated than that I think...
>
i thought a tutorial was essentially a saved game. maybe we're talking about
different things :) anyway, if its a saved game, there'd have to be some
server support i imagine...
andy
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, (continued)
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Raimar Falke, 2001/12/06
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Ross W. Wetmore, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Daniel Sjölie, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jules Bean, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Daniel Sjölie, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?,
Andrew Sutton <=
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jason Short, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/06
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Reinier Post, 2001/12/08
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andreas Kemnade, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Per I. Mathisen, 2001/12/06
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jason Short, 2001/12/06
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