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[Freeciv-Dev] Re: freeciv 1.12.1 spec?
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[Freeciv-Dev] Re: freeciv 1.12.1 spec?

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To: Andrew Sutton <ansutton@xxxxxxx>
Cc: Daniel Sjölie <deepone@xxxxxxxxxx>, Petrus Viljoen <viljoenp@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: freeciv 1.12.1 spec?
From: Jules Bean <jules@xxxxxxxxxxxxxxx>
Date: Wed, 5 Dec 2001 17:56:23 +0000

On Wed, Dec 05, 2001 at 11:31:02AM -0500, Andrew Sutton wrote:
> 
> on a side note, my brother was talking about writing an engine for a building 
> games with a tiled, but fully rendederd 3d map using opengl. that would give 
> the nice ability to fly around the world and see your cities and units and 
> such. of course, then we'd all have to learn how to make models of these 
> things, and that doesn't seem likely - i for one am about as artistically 
> gifted as a rotting grapefruit :)

I'm not quite sure what you mean, but there are some projects out
there like that.

One thing is freereign; http://freereign.sourceforge.net/screenshots.shtml

Another would be crystal space...

Jules



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