[Freeciv-Dev] Re: freeciv 1.12.1 spec?
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On Wed, Dec 05, 2001 at 04:55:08PM +0200, Petrus Viljoen wrote:
> 1. How about that OpenGL gui someone mentioned.
> 2. Client Side Scripting.
> 3. Interactive Tutorials.
As a player I'd be happy to install a 1.12.1 without any of these.
> 4. Synchronizing the clients ( Make sure ALL the clients implements ALL the
> GUI
> features / tilesets etc.. ) ???
As a player I'd just like them to be playable. The last time I played
with Xaw under KDE, the client was unuseably slow. A possible cause
is the fact that popup windows are sent to the back by the wm;
I hope to fix this bug before 1.12.1.
--
Reinier
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, (continued)
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Mike Kaufman, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Daniel Sjölie, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jules Bean, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Daniel Sjölie, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jason Short, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?, Petrus Viljoen, 2001/12/06
- [Freeciv-Dev] Re: freeciv 1.12.1 spec?,
Reinier Post <=
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Andreas Kemnade, 2001/12/05
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Per I. Mathisen, 2001/12/06
[Freeciv-Dev] Re: freeciv 1.12.1 spec?, Jason Short, 2001/12/06
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