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[Freeciv-Dev] Re: AI strategy
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[Freeciv-Dev] Re: AI strategy

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To: Freeciv List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: AI strategy
From: ccrayne@xxxxxxxxxx
Date: Tue, 04 Dec 2001 15:24:57 -0800

In <20011204220538.GC19852@xxxxxxxxxxx>, on 12/04/01 
   at 11:05 PM, Petr Baudis <pasky@xxxxxxxxxxx> said:

:> Yes. The basic rule should be that the server does not care if a given
:> player is human, AI, or a combination of both.
:Then I must ask, how will you handle replacing of AI by a human player on
:the fly?

The server will know which "house bots" it started, and will, upon
request, shut down one of those and transfer the session to the requester.

-- Chuck Crayne
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ccrayne@xxxxxxxxxx
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